MMD via OpenGL
This MMD (MikuMikuDance) project, is an exploration into the realms of OpenGL, the Saba library, and real-time music synchronization. This project revolves around creating a captivating and seamless MMD animation experience.
Flight Simulator
The Flight Simulator program involves creating an action-packed scene with flying planes, dynamic camera movements, and procedural generated terrain.
Inverse Kinematics
The FABRIK (Forward And Backward Reaching Inverse Kinematics) project aimed at rendering of articulated arm structures using OpenGL.
Music Visualizer
A 3D audio visualizer that reads in audio files, shows visualizations rendered with OpenGL. The visualizations will be rendered in real-time, and fade to black when it’s far from the viewport/camera.
Galaxy Instanced Rendering
The purpose of this Galaxy project is to create an OpenGL software that uses instanced rendering to draw a galaxy full of stars. The project will be developed to create a visually attractive picture of a galaxy while also serving as a learning tool for visualizing mass particles using instanced rendering.
Earth Lighting
The Earth Lighting program is intended to generate a realistic picture of the earth and simulate light reflection angles using a directional light source. The program employs advanced graphics techniques to precisely show how light interacts with the earth’s surface, resulting in a realistic and dynamic visual experience.
Music Search Engine
A music search engine that can not only search songs by filtering, but also store them as favorite for future lookup.