An article is an entry to post content, such as text, images, videos, or links about the topic I’m working on.
Here are all the articles.
Virtuosos
Recently, I have been pondering a question: how can I enhance the immersion and emotional impact of a musical composition? After much consideration, I came to the conclusion that rather than creating just a standalone piece, it would be better to develop a rhythm game.
MMD via OpenGL
This MMD (MikuMikuDance) project, is an exploration into the realms of OpenGL, the Saba library, and real-time music synchronization. This project revolves around creating a captivating and seamless MMD animation experience.
Flight Simulator
The Flight Simulator program involves creating an action-packed scene with flying planes, dynamic camera movements, and procedural generated terrain.
Gunfight
A Top-Down 2D shooter where two teams fight each other to advance in a tournament-style online game. Each player spawns with the same weapon and whichever team is last standing wins that round. Games go on for a best of 5 rounds to see who advances.
Apocclipse
Apocclipse is a fast-paced post-apocalyptic 2D side-scrolling runner game. Players take on the role of Brontë, an experienced adventurer who has arrived on a war-torn planet to save it from destruction.
Rootscaped
The Theme for Global Game Jam 2023 was Roots. I made a game about root within 48 hours with a few of my colleagues called Rootscaped.
Blitz Pong
A 2D Unity project using the Unity physics engine and post-processing rendering pipeline. Basic pong game mechanic, try to get goals and prevent your opponent from getting goals.
Interactive Fictions
Some interactive fiction games I made. The first game is parse-based, while the second is choice-based game.